
浏览全部资源
扫码关注微信
1.苏州科技大学 电子与信息工程学院, 江苏 苏州 215009
2.苏州市虚拟现实智能交互及应用技术重点实验室, 江苏 苏州 215009
[ "夏振平(1985-), 男, 江苏兴化人, 博士, 讲师, 哈佛大学博士后, 主要从事视觉相关的立体显示图像质量测量、评价和优化方面的研究。E-mail:xzp@usts.edu.cn" ]
收稿日期:2018-09-23,
录用日期:2018-12-24,
纸质出版日期:2019-02-05
移动端阅览
夏振平, 胡伏原, 程成, 等. 基于视觉空间定向理论的虚拟现实空间重构[J]. 液晶与显示, 2019,34(2):215-219.
Zhen-ping XIA, Fu-yuan HU, Cheng CHENG, et al. Virtual reality space reconstruction based on visual space orientation theory[J]. Chinese journal of liquid crystals and displays, 2019, 34(2): 215-219.
夏振平, 胡伏原, 程成, 等. 基于视觉空间定向理论的虚拟现实空间重构[J]. 液晶与显示, 2019,34(2):215-219. DOI: 10.3788/YJYXS20193402.0215.
Zhen-ping XIA, Fu-yuan HU, Cheng CHENG, et al. Virtual reality space reconstruction based on visual space orientation theory[J]. Chinese journal of liquid crystals and displays, 2019, 34(2): 215-219. DOI: 10.3788/YJYXS20193402.0215.
立体视觉中,虚拟的中央眼是立体空间定向的依据。中央眼存在个体差异,然而现有虚拟现实技术在立体影像呈现过程中尚未考虑到中央眼的个体差异。模拟的射击实验结果表明,人眼视觉系统对立体空间中,物体之间相对方向的判断极其敏感,实际中央眼位置与理想情况之间的微小偏移会带来显著性的感知差异。虚拟现实技术模拟真实场景的拟真性和交互性可以通过考虑个体中央眼位置的方式进行提升。本文通过对人眼双目定向理论的分析,提出了基于中央眼位置的虚拟空间重构方法,采用对立体相机系统反方向平移的方法补偿由于中央眼偏移带来的偏差。所提出的方法有望为虚拟现实技术拟真性和交互性的提升提供理论依据。
In the binocular vision
the virtual cyclopean eye is the reference center for stereo space orientation. There is difference between the cyclopean eye locations of different users
which is not considered in the virtual reality system when presenting the stereo images. The results of shooting simulation experiment showed that the human vision system is sensitive to the relative visual direction offset
and the slight difference between ideal and actual cyclopean eye locations will lead to significant perception difference. The vividness and interactivity of virtual reality system can be improved through considering the exact cyclopean eye location of the user. This paper analyzed the binocular visual direction computation theory
and proposed a virtual space reconstruction method based on the actual cyclopean eye location of specific user. The deviation brought by the cyclopean eye location shift is compensated by the opposite direction shift of the stereo camera system. The proposed method may provide theoretical reference for improving the vividness and interactivity of the virtual reality system.
任国印, 吕晓琪, 杨楠, 等.心脏体素化三维模型感兴趣血管交互式显示方法研究[J].液晶与显示, 2018, 33(5):433-442.
REN G Y, LV X Q, YANG N, et al . Interactive display methods of vessel of interest within voxelized three-dimensional cardiac model[J]. Chinese Journal of Liquid Crystals and Displays , 2018, 33(5):433-442. (in Chinese)
LOOMIS J M. Presence in virtual reality and everyday life:immersion within a world of representation[J]. Presence , 2016, 25(2):169-174.
STEUER J. Defining virtual reality:dimensions determining telepresence[J]. Journal of Communication , 1992, 42(4):73-93.
INTERRANTEV, HÖLLERER T, LÉCUYER A. Virtual and augmented reality[J]. IEEE Computer Graphics and Applications , 2018, 38(2):28-30.
REICHELT S, HÄUSSLER R, FVTTERER G, et al . Depth cues in human visual perception and their realization in 3D displays[J]. SPIE , 2010, 7650:76900B.
VAN DE GRIND W A, ERKELENS C J, LAAN A C. Binocular correspondence and visual direction[J]. Perception , 1995, 24(2):215-235.
JIN L N, BOEV A, EGIAZARIAN K, et al . Quantifying the importance of cyclopean view and binocular rivalry-related features for objective quality assessment of mobile 3D video[J]. Journal on Image and Video Processing , 2014, 2014:6.
BARBEITO R, ONO H. Four methods of locating the Egocenter:a comparison of their predictive validities and reliabilities[J]. Behavior Research Methods & Instrumentation , 1979, 11(1):31-36.
TURSKI J. On binocular vision:The geometrichoropter and Cyclopean eye[J]. Vision Research , 2016, 119:73-81.
顾升学, 王琼华.优势眼在光栅3D显示中的影响[J].液晶与显示, 2018, 33(7):590-595.
GU S X, WANG Q H. Influence of dominant eye in three-dimension lenticular display[J]. Chinese Journal of Liquid Crystals and Displays , 2018, 33(7):590-595. (in Chinese)
HOU C, KIM Y J, VERGHESE P. Cortical sources of Vernier acuity in the human visual system:an EEG-source imaging study[J]. Journal of Vision , 2017, 17(6):2.
HEINRICH S P, KROMEIER M, BACH M, et al . Vernier acuity for stereodisparate objects and ocular prevalence[J]. Vision Research , 2005, 45(10):1321-1328.
WOODS A, DOCHERTY T, KOCH R. Image distortions in stereoscopic video systems[J]. SPIE , 1993, 1519:36-49.
0
浏览量
29
下载量
3
CSCD
关联资源
相关文章
相关作者
相关机构
京公网安备11010802024621